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space mods

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Level 13 Human gamer
Alignment: True neutral
Posted on February 26, 2006 at 9:30 am

Ummm, fresh out of ideas for space-based weapons. Be happy if people sent me some. I have already built a meteor, so no meteors. I also need a list of all space-based weapons. Perhaps someone can build for me a lunar vehicle.

Level 14 Human gamer
Alignment: Chaotic evil
Posted on February 26, 2006 at 11:43 am

Try making a Black Hole... perhaps have the mod use an expanding black sphere, and if you get hit by that sphere, you get massive damage?

Level 13 Human gamer
Alignment: True neutral
Posted on February 26, 2006 at 11:53 am

Never thought of that. Let's make it better though. Let's have it pull in surrounding tanks and pull them up. muhaha.

Level 14 Human gamer
Alignment: True neutral
Posted on February 26, 2006 at 12:33 pm

Maybe like a derivation of DAs Tornado??

Level 13 Human gamer
Alignment: True neutral
Posted on February 26, 2006 at 1:13 pm

I am thinking aabout to put non-textured wonk flying around the inside, or maybe nontextured projectiles with small explosions, like I did with the final stage of GravityCharge.

Level 13 Human gamer
Alignment: True neutral
Posted on March 5, 2006 at 10:15 am

*looks everywhere for list of space-based weapons* ummm, I asked for a list. I need one. Please put down the author of each weapon too.

Level 14 Human Sr Code Monkey
Alignment: Chaotic
Location: lost in the evil lands, of soccer-mom piloted minivans....
Posted on March 5, 2006 at 11:21 am

You can just go to RC's website and look for yourself. Almost of all mods are there.

Level 13 Human gamer
Alignment: True neutral
Posted on March 5, 2006 at 11:40 am

I am looking for a specific type of mod. To the best of my knowledge, I don't think Random Chaos' site is able to pull those out.

Level 14 Human Sr Code Monkey
Alignment: Chaotic
Location: lost in the evil lands, of soccer-mom piloted minivans....
Posted on March 5, 2006 at 12:03 pm

I know that, but you'll have to click through them. I'm sure no such a list exists, which is why a list was not posted. After all, there are hundreds of mods, and the majority of us have lost most of our memory of such things (through age, alcohol, or the repeated application of a blunt object to the skull). I really doubt you'd get more than a couple of responses. but since you asked for the author as well, all bets are off.

Looks like you'll have to do a bit of research. :)

Level 13 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on March 5, 2006 at 1:02 pm

Or make some yourself you lazy bum :D

Did you read my suggestion on the Clan modulus thread? :?

Level 13 Human gamer
Alignment: True neutral
Posted on March 5, 2006 at 2:40 pm

I, the lazy bum , am out of ideas

Level 14 Human gamer
Alignment: Chaotic evil
Posted on March 5, 2006 at 2:49 pm

I, the idiot, have an idea. :mrgreen:

Level 14 Human gamer
Alignment: Lawful good
Location: T3h M00nz
Posted on March 5, 2006 at 4:42 pm

Let's hear it, I'm helping Dennis make the pack. More like co authoring.

Level 13 Human gamer
Alignment: True neutral
Posted on March 5, 2006 at 4:44 pm

will the idiot say them

Level 14 Human gamer
Alignment: Chaotic evil
Posted on March 5, 2006 at 5:06 pm

Make a cheese related mod! Like, have cheese shaped projectiles be shot out or something... ^_^

Level 13 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on March 6, 2006 at 11:39 am

I suggest using a lower gravity setting on sabbot. :D

Level 13 Human gamer
Alignment: True neutral
Posted on March 8, 2006 at 6:50 pm

I need to know how to create an effect similar to that of the Spirit Bomb, where the blue spheres are coming into it.

Level 13 Human gamer
Alignment: True neutral
Posted on March 25, 2006 at 12:09 am

Make the expandstart greater than the expand in the explo file.
[url]http://www.tbhccs.com/treadmarks/weapons-sso/Vlad_ShadowSummoner_ENT_SSO.zip</a> - Shadow summoner by Vlad could be considered a space weapon.
[url]http://www.tbhccs.com/treadmarks/tanks-steel/tanks-steel-index.html</a> - The Voyager and the Warbird tanks

Level 13 Human gamer
Alignment: True neutral
Posted on March 25, 2006 at 1:03 am

I am ahead of you, I already have both in the pack :D

Level 13 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on March 25, 2006 at 7:57 am

Make the expandstart greater than the expand in the explo file.


Ah! So that's it! *Runs off to mod*

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