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What is your favorite food (this poll has stupid answers)?

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Level 12 Human gamer
Alignment: True neutral
Posted on March 23, 2006 at 11:03 am

Dennis has turned against us.

*orders in recharge ship to recharge CSY and SN9s fighter squad*

i have only one thing left to do this turn

*pulls out huge sword and begins attack on dennis*

Level 12 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on March 23, 2006 at 2:32 pm

2ndself/ Constricts Dennis and uses electro-magnetic pulses to drain his power, and recharge all 5 vipra-partical beams to 120% quickly, then fires all at CSY - EMP mode - disabling it's sheilds and energy weapons for 3 turns.
2ndself/ Covers Dennis in nanobots and releases him into the ocean, where he must try to free himself and escape.

Level 12 Human gamer
Alignment: True neutral
Posted on March 23, 2006 at 2:41 pm

Lucky my recharge ship has just arrived

*recharges sheilds on CSY*

ok now for an attack

*Nn9 swings sword at Dennis causing 200 damage*

Level 12 Human gamer
Alignment: True neutral
Posted on March 23, 2006 at 5:52 pm

waht are you doing? I meant as in charged at 2ndself *heals wound* 2ndself fails to realize that electric pulses are what give me power. *uses electric pulse to disable nanobots*

Level 12 Human gamer
Alignment: True neutral
Posted on March 24, 2006 at 12:13 pm

oh sorry about that i thought you turned against us

*Calls off airstrike on dennis*

Level 12 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on March 24, 2006 at 3:16 pm

-Dennis uses electric pulse in water, irritating the wildlife whcih gangs up and attacks him.
-links up to CSY and hacks in, turning all weapons to lock onto allies.

Level 12 Human gamer
Alignment: True neutral
Posted on March 24, 2006 at 3:25 pm

*Fires time slowdown rockets at CSY, Me and Dennis*

at least this way we can last ok.

Level 12 Human gamer
Alignment: True neutral
Posted on March 24, 2006 at 4:12 pm

*hacks csy computers (sorry csy) and then disconnects weapons* we should be safe for the time being :D

Level 12 Human gamer
Alignment: True neutral
Posted on March 24, 2006 at 4:31 pm

*dodges rocket* thanks dennis

*attacks 2ndself with sword*

Level 12 Human gamer
Alignment: True neutral
Posted on March 24, 2006 at 7:33 pm

Ballistic Weapons:
Auto Cannons (2 types ship and mech grade)
Big Boy Cluster Missles Big Packs
Blockbuster
Cluster Medium Range Missles
Dual Flame Thrower Packs
KP-7 Pistol uses 9 Millimeter rounds, 12 bullets per clip. Silencer is addable.
MUD (Mechanized Unit Destroyer)
Obliterator- The Ultimate Killer
Quad Machine Guns
Rocker- A gataling gun
Smoker- Your Own Portable Volcano
SRS-349 Heavy Assault rifle. (Infantry gun using 50 Caliber rounds)
Striker Missles
30 Millimeter Ultra Light Machine Guns
40 Millimeter Light Machine Guns
50 Millimeter Heavy Class Machine Guns (HE rounds)
120 Ultra Class Machine Guns
120 Ultra Quad Machine Guns
215 Millimeter Cannons Dual Packs
350 Millimeter Cannons Dual Packs
468 Millimeter Assault Class Ripper Cannon (for all your artillery needs)


Energy Weapons:
Bishop Cannon
Blue- A big blob of the color blue (obviously) that is used for artillery; causes a big boom
Dual Lasers- Standard laser build, but will fire simultaneously.
Pure Energy Cannon
Energy Cannon
Energy Gun
Heavy Class Dual Lasers
Light Laser
Quad Energy Guns
Repeating Laser
Ship Grade Laser
Tea Pots (anti infantry and armour)
_______________________________________________________
BattleShip: 28 main guns, 14 pure energy cannons 72 countermeasure racks, 64 laser turrets, 12 nuke pods, 64 assault class machine gun turrets, 20 launch bays (yes that many are needed), 14 missle racks 68 shots each, a mech bay, and 4 dropship ports. 30 anti missle turrets

Cruiser: 9 main guns, 27 missle racks 18 shots each, 16 laser turrets,18 auto cannons per side, 4 guass cannons, 14 anti missle turrets, 4 nuke pods, 8 launch bays.

Destroyer: (bigger than cruiser) 14 main guns HE and SA rounds, 18 laser turrets, 12 anti missle turrets, 1 pure energy cannon, 6 launch bays, 8 autocannon turrets, 14 anti missle turrets, 4 nuke pods.

Frigates: 6 main guns, 12 nuke pods, 16 missle racks 28 shots each, 9 launch bays, 13 counter measure racks, 9 anti missle turrets, 4 auto cannon turrets, 2 guass turrets, 1 EMP burst, 14 laser turrets.

Carrier: 45 launch bays, 24 auto cannon turrets, 45 counter measure racks, 45 anti missle turrets, 24 auto turrets, 8 main guns, 4 guass cannon turrets, 8 drop ship ports.

Assault Carrier: 60 launch bays, 35 auto cannon turrets, 45 anti missle turrets and countermeasure racks, 10 mech bays, 12 guass cannons, 10 dropship ports, 18 laser turrets, 18 assault class heavy machine gun turrets.

Jumpship: 22 dropship ports, 7 auto cannon turrets, 72 missle racks, 7 large auto cannons.

Avenger class Battle ship: 36 main guns, 18 pure energy cannons (ship grade) 72 countermeasure racks, 64 laser turrets, 12 nuke pods, 64 assault class machine gun turrets, 20 launch bays(yes that many are needed), 14 missle racks 68 shots each, a mech bay, and 4 dropship ports. 30 anti missle turrets

((all made up))

*fires obliterators at nitronunber9 doing 1000 points of damage*

Level 12 Human gamer
Alignment: True neutral
Posted on March 24, 2006 at 11:46 pm

unescapable Nn9 is currently on our side fighting 2ndself, if you attack him again, I will attack you...
I am Dennis the Great, muhaha, an excellent general *calls forth the army of dragons, containing over 1000 space dragons*Don't forget your training. attack plan: Alpha

Level 12 Human gamer
Alignment: True neutral
Posted on March 25, 2006 at 6:29 am

*Calls in fighter team beta*

This is SN9 location to attack?

*Continues meanwhile to attack 2ndself with sword*

Level 12 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on March 25, 2006 at 7:49 am

(Nn9 attacks with sword, breaking it on nanosynth armour)


Why the hell is everyone against me? :cry:


*Breaths alpha nova all over dennis' space dragons destroying half of them*

Level 12 Human gamer
Alignment: True neutral
Posted on March 25, 2006 at 1:04 pm

*calls in reinforcement, dragons begin attack*

Level 12 Human gamer
Alignment: True neutral
Posted on March 25, 2006 at 2:04 pm

Noooooooooooooo my sword

*Pulls out even bigger and indestructable sword*

right lets finish this.

Level 12 Human gamer
Alignment: True neutral
Posted on March 25, 2006 at 2:06 pm

*turns Nn9's sword into a stronger fire sword with flame breath*

Level 12 Human gamer
Alignment: True neutral
Posted on March 25, 2006 at 2:13 pm

oh pretty colours and flashy lights

*hits dennis over head and magicly dissapears*

Level 12 Human gamer
Alignment: True neutral
Posted on March 25, 2006 at 2:23 pm

I am helping you *goes on to ultimate form* muhaha

Level 12 Human gamer
Alignment: True neutral
Posted on March 25, 2006 at 3:05 pm

*hits CSY on head and vanishes again*

this is fun.

Level 12 Human wizard
Alignment: Good
Posted on March 25, 2006 at 4:58 pm


* Challenge Space Yard's Tachyon Cannon hits 2ndself for 15.
* Challenge Space Yard's Tachyon Cannon hits 2ndself for 15.
* [Challenge Space Yard] Next attack in two turns!

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