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Interesting how I can't do that...

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Level 14 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on October 5, 2005 at 8:49 am

So I recently noticed that I don't know how to make a weapon fire different types of prjectile (by this I mean random - so if you fired a bunch of shots you don't know what it's gona fire each time)- I tried setting altprojectile = [projectile name]
but that didn't work. Is there a way of doing this?
I did have something else to ask - but its gone now... :(

Level 14 Human gamer
Alignment: True neutral
Posted on October 5, 2005 at 4:41 pm

There is actually no way to do this and still have the projectile shoot the right direction.

If you do not care what direction the projectile fires you can always make a spewer file.The bad thing is it will either shoot only one direction no matter where the gun is pointed or it will shoot in a random direction every time. UNLESS!!!!! It is a Extremely high tracking weapon (I.E. Shadow). You could set it so the projectile instantly tracks onto another tank and then the direction would not matter. Then you would list all the projectiles in a spewer.

SpewType0 = PROJECTILE 1
SpewType1 = PROJECTILE 2
SpewType2 = PROJECTILE 3

Level 14 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on October 6, 2005 at 2:54 pm

I did think about using a spewer but I guess it wouldn't work - my plan was to make a weapon that could shoot every stock projectile on a random basis , I'll keep thinking....

Level 14 Human gamer
Alignment: True neutral
Posted on October 7, 2005 at 1:44 am

there is one in the 'ft&cd' collection, it uses a spewer I believe.

Level 14 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on October 11, 2005 at 11:00 am

O--K---

Also I was wondering how to add music to tread marks?

Level 14 Human gamer
Alignment: True neutral
Posted on October 11, 2005 at 11:24 am

Music thats easy

First find the music u like and copy it.

then go to the folder u installed tread marks.

then sound and music to finish.

so u should get something like this.

C:\Program Files\Tread Marks 1.6\sound\music


copy the music in there to finish.

Level 14 Human Unaffiliated Game Maker
Alignment: Chaotic
Location: England
Posted on October 11, 2005 at 12:03 pm

thats exactly what i did and it didn't work