Hello, everyone! I'm new to this forum and have known Treadmarks for a few years, but never really decided to get into playing clan battles or the like. I have a question about a mod that I simply cannot figure out on my own, and so I would appreciate anyone's help.
I'm working on a weapon mod that fires an orbital laser down from the sky, but I'm using the original laser weapon as a base. This does have one unintended consequence--after the explosphere meant to look like the actual laser beam appears, it moves as if inheriting launch inertia from the tank, even though I've put in LaunchInertia = 0 for all entities of the mod. I don't want my sky laser to drive around with me; it should stay in place, like a good sky laser should. Do you know my the original laser effect does this?
Any help or redirection would be appreciated! Thank you!