Skip navigation

Beta Update 2

Forum NavigationHome > Forum Index > Hegemony > Beta Update 2
Level 17 Extraplanar gamer
Alignment: True neutral
Posted on January 18, 2014 at 1:34 am
Tagged: hegemonyrome beta

For those who haven't discovered it yet, there is a new build on steam: rev 29217. Sorry it's a little later than planned, but we got bogged down by the launch announcement yesterday. From now on, we're going to be posting all new builds to the 'beta' branch and only updating the primary version once we're sure it's stable and there's no significant regression.

For those who haven't tried the branches yet, you can access them in the Beta's tab when you right-click Hegemony in your library and click properties. In the tab there will be a dropdown list where you can select which version of the game you want to run. From now on you'll probably want to run the "beta" version, but in case we break that, you can try one of the others as well.

And now for the changes:

* Units can now recruit while out in the field or in resource buildings
* Fixed script crash during bridge tutorial in chapter 1
* Adjusted sandbox AI priorities to put more weight on resources over defense
* Fixed bug where promoting an officer to a higher rank deleted other officers
* Prerequisite buildings must now be completed before the new building can be constructed
* Fixed scrolling bugs in upgrade window and trade tab
* Fixed bug selecting individual units from within a group
* Fixed bug with the group portrait persisting after a group was selected
* Fixed multiple bugs with siege towers and scorpios
* Fixed dialogue during the attack on Noviodunum in chapter 2
* Adjusted unit tab display and re-implemented recruiting and general buffs
* Fixed bugs with ship pathfinding and board/deboarding units from ships
* Fixed crash involving farm SE of Bibrax
* Updated map (100+ more farms/camps now have building/worker props)
* New cutscene movies for chapter 4