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Troubles with the Doubles

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Level 9 Human
Alignment: True neutral
Posted on October 13, 2012 at 6:53 am

I just realized that it's technically not possible to clear the board Doubles from the board-sets Skunkwalk and Freeware in Rival Ball, unless the player is aided by power-ups, or wait for the bricks to zap. Considering that the difficulty mode Impossible has no power-ups, also assuming that the bricks probably won't zap in this mode either, it seems Impossible may actually live up to its name.

Level 13 Human wizard
Alignment: Good
Posted on November 22, 2013 at 4:41 pm

Not quite true. Auto-Zapping does exist, even on Impossible difficulty

Level 9 Human
Alignment: True neutral
Posted on November 24, 2013 at 11:18 am

Ah. I see the bricks do zap under Impossible. Then again, it only makes sense, as the ball got stuck. Nice job homing the Perfect Ball bonus, by the way !

Level 13 Human wizard
Alignment: Good
Posted on November 27, 2013 at 11:09 pm

Thanks. It was very tricky to pull off, given the inconsistent movement that plagues Rival Ball. Trying to have the ball hit the edges all the time wasn't quite working because the angle sometimes changes even when other circumstances are equal.