Alright, thanks. Too bad about the villas, I kind of liked them, although I guess they really were kind of superfluous. If I recall correctly, though, they used supply lines, so I guess I'm not too sad to see them go. :D
I'm looking through the changes at the moment. I've already been playing for a few hours, though, and one thing I noticed almost immediately was the new recruits system, where you have to wait for the recruits in a city to "fill up". That's an awesome change, which I've been enjoying a lot so far. It really forces you to think about where to base your units, as well as trying to keep them alive.
Looking at the overview of the gold edition features, it says that there's an added focus on charging, flanking and camping. I figured out the charging and flanking parts (weren't they in the original game, too?), but what's camping, and what does it do?