Skip navigation

Game function Id like to see

Forum NavigationHome > Forum Index > Hegemony > Game function Id like to see
Level 9 Human gamer
Alignment: True neutral
Posted on August 17, 2010 at 2:18 am

Some version of aggressive would be nice, I have units all over waiting to guard farms and such but its easy to not notice some small raid. Then the unit just sits there and watchs.

Or perhaps an Auto-Capture setting. When a cav unit wins a one on one battle it would be nice if they could automaticly run them down and at least make them surrender, or better yet auto capture or execute. Would save alot of micro management Im going through at least.

I notice there is no year or turn number. Im guessing the game doesnt have a turn limit?
Oh, and does food ever spoil? I have a town with 14k+ food in it.

Wak

Level 9 Human gamer
Alignment: True neutral
Posted on August 17, 2010 at 4:00 pm

An unit's stance would be nice to have, too much of auto-tasks would ruin the fun imo.
This is a RTS game, so no turn numbers or turn limit.
Don't think food will spoil, you can re-create your supply-line networks to maximize the food supply redistribution or have workers/slaves manually carry to where you'll needed most.