I've found the troop limitations versus territory to be so finely balanced in this game I can't imagine why anyone would be calling for such extreme changes. If the game is too difficult, then play it on a lower difficulty setting for a while, but thinking the game would be improved by an influx of cheap/free defenders completely misses one of the best aspects of Hegemony, the balance of resources.
Longbow has a real gem here that rewards the player actually willing to learn how to play it, there's no need for radical redesigns. After playing drek like Total War for years I'm relieved to find a game that actually expects the player to plan their moves and think about what the hell they are doing. Giving them a bunch of low-cost defenders would negate that completely, you might has well turn raids off or make the player's cities unassailable -- where's the fun in that?
lol first of all it wouldnt be a "radical redesign" at all since this unit is already implemented an in reality Philip did rely heavily onto them as core to train his phalangites and to secure his own land so he can expand.
And if you would have read the posts entirely you would have seen that nobody "cries" for militia because they can't handle the game but because they think it would be a nice addition to the troops already available.
Also I said I would like to see the unit for both the AI and the player(basically more for the ai^^) since for some countries that doesn't have hoplites it often gets awfully cluttered with spearman regiments, whereas it would make mmore sense if he just sends bigger units instead of having to stack 5-6+spearman in a city plus ranged troops just to defend it.
Also I didn't said I want it for free, but they shouldn't really take from the macedonian pop either since they are not men that would be able to be recruited in the first place.
I don't have problems in the diff level (playing expert) but I think this troop would do at least as a fine addition for enemies like the osydrian empires i.e. and it wouldn't hurt if the player gets 2or3 more of them really ;)