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Mouse binding for rotate around viewpoint?

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Level 9 Human Gamer
Alignment: Good
Posted on May 30, 2010 at 7:42 pm

I'd like to bind rotate around viewpoint to mouse button 4 plus left/right motion (and no zoom axis). I can bind it no problem for rotate around cursor (which will do in a pinch), but the same thing doesn't seem to work for viewpoint. In both cases it displays properly in Menu/Gameplay/Controls but it doesn't actually work.

<!-- NB doesn't work under 1.1.0; does work as a "CursorZoomRotate" binding, though -->
<binding name="InertiaZoomRotate">
<button>
<device>mouse</device>
<offset>4</offset>
</button>
<axis>
<device>mouse</device>
<guid>GUID_XAxis</guid>
<positive>true</positive>
<sensitivity>0.001</sensitivity>
<axisid>3</axisid>
</axis>
<axis>
<device>mouse</device>
<guid>GUID_XAxis</guid>
<positive>false</positive>
<sensitivity>0.001</sensitivity>
<axisid>4</axisid>
</axis>
</binding>

Level 14 Extraplanar Programmer
Alignment: Chaotic good
Location: Toronto
Posted on May 31, 2010 at 4:57 am

Your code is correct, but unfortunately the game doesn't quite allow that to work right now. I have a fix, but it won't be available until the next update.