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Can anybody help?????????

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Level 12 Human gamer
Alignment: True neutral
Posted on December 27, 2007 at 11:02 pm

If someone knos how to set a server to a certain map or maps please let me kno i tryed couldn't figure it out.


thanks, jeff

Level 13 Human Shadow
Alignment: Chaotic good
Location: Earth Orbit, Preparing to Attack
Posted on December 27, 2007 at 11:24 pm

It's fairly easy. In the dedicated server config (you can run any config, but default is dedicated.cfg):

DediMap0 = The Ramp
DediMap1 = Scarab
DediMap2 = '...'
etc.

Make sure you use the map name, not the file name.

Level 13 Human Sr Code Monkey
Alignment: Chaotic
Location: lost in the evil lands, of soccer-mom piloted minivans....
Posted on December 27, 2007 at 11:32 pm

In the dedicated.cfg file, look for the following commented-out lines:

#DediMap0 = The Ramp
#DediMap1 = Scarab

The # character at the beginning of a line causes the line to be ignored.

I usually put my entries after them, the format is

DediMap<integer starting from 0> = < map-name or map-filename>

for example:
DediMap0 = The Ramp
DediMap1 = Scarab

or

DediMap0 = Jim2L.ved
DediMap1 = Jim7A.ved

will cause the dedicated server to load either the ramp or scarab maps.

Level 14 Extraplanar Programmer
Alignment: Chaotic good
Location: Toronto
Posted on December 28, 2007 at 5:18 pm

If I recall, Random is right in saying that you need to use the map name, and not the filename.

Level 13 Human Shadow
Alignment: Chaotic good
Location: Earth Orbit, Preparing to Attack
Posted on December 28, 2007 at 5:37 pm

I remember a couple DDMs where the filename was used and that map didn't load, so I think it requires Map Name, but I haven't experimented with it in several years. Last time I ran a server was in 2000.

Level 13 Human Sr Code Monkey
Alignment: Chaotic
Location: lost in the evil lands, of soccer-mom piloted minivans....
Posted on December 28, 2007 at 5:42 pm

I always used the filenames and never the map names, and never had a problem that wasn't due to PEBKAC. You need to put quotes around filenames with spaces in them, you have to include the extension, and watch out for lowercase letters that may get swapped (like uppercase i instead of lowercase L).

Level 13 Human bookkeeper
Alignment: True neutral
Location: Sacramento, CA, USA
Posted on December 29, 2007 at 5:35 am

here is an example of some maps
from an old dedicated cfg that i had used:

DediMap0 = DM Caldera
DediMap1 = DM Glacier
DediMap2 = DM Black Mesa
DediMap3 = Desert Divas
DediMap4 = Simian Isle
DediMap5 = Mosquito
DediMap6 = Pinnacle
DediMap7 = The Ramp
DediMap8 = DM Caldera
DediMap9 = DM Glacier
DediMap10 = Scarab
DediMap11 = Banks
DediMap12 = Head Land
DediMap13 = Bull
DediMap14 = Not The Goat
DediMap15 = Hell Crossing
DediMap16 = Wind Chill
DediMap17 = DM Spikey
DediMap18 = DM The Steppes


toodles,
harmless
:)

Level 14 Extraplanar Programmer
Alignment: Chaotic good
Location: Toronto
Posted on December 31, 2007 at 12:48 pm

Hmm, I should experiment with it sometime. The problem may only be with older versions of Tread Marks (i.e. at least three years old).

Level 13 Human bookkeeper
Alignment: True neutral
Location: Sacramento, CA, USA
Posted on December 31, 2007 at 11:54 pm

well,

i do think it works both ways, since this is the map rotation i am using on the xmas server
[[ which should be up soon, while vacuuming, i blew the fuse and blew the breaker in the fuse box, so it took a little while to get it all fixed ]]

DediMap0 = DM Caldera
DediMap1 = DM Glacier
DediMap2 = Ice World
DediMap3 = Desert Divas
DediMap4 = Wind Chill
DediMap5 = dm arminto valley.ved
DediMap6 = dm_nuclearwinter.ved
DediMap7 = Hell Crossing

basically, i did not know the proper name for 2 maps, and it was much easier to copy and paste the file name than to fire up treadmarks, find those 2 maps, write down the proper names, and then type them in the dedicated cfg file... an easy way to be lazy :) and accurate at the same time.

i tend to think that people use the proper names more often since the actual file names for some maps are rather cryptic.

toodles,
harmless
:)