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Author Topic:   KILLER please look
-Guided by Voices-
Member
posted June 08, 2004 05:16 AM            
ok ive used the harasser missile ent as a guide line . i compared it to the cruisemissile ent . ive come up with what im looking for , all but for one thing .

the a HVSRM! missile dose not cruise over the ground . it hits and blows up . what do i need to add /subtract to have it just like a cruise missile ?

im gona look at the paper airplain . there i might find what im looking for .

thanks

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-Guided by Voices-
Member
posted June 08, 2004 06:10 AM            
fixed it but im haveing so time tryin to link just four

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KiLlEr
Member
posted June 08, 2004 10:06 AM            
followground = 1
groundoffset = how high off the ground in meters


As for linking, take a close look at all the projectiles starting from number 1 all the way to number 16. There is a maximum number of entites that can be chained from a single ent and you can only chain two levels deep. You'll need to use the entitiy chain no override flag to allow chaining on chained entities. That way you can chain a group off the first projectile, then chain another group off of the first group.

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