|
Author Topic:   Editing Tank Explosions...
A2597
Member
posted July 09, 2003 09:18 AM            
OK, I want to modify the tank explosions, namely, make the DM explo more like the race explo. (The turret flying away being the main part)

also, I'd like the turret to stay fully visable until it hits the ground...

any ideas?

------------------
### Hi, I'm a sig virus. Please add me to the end of your signature so I can take over the world. ### - Caught from excaliber @ B5mg.com

Flying Tanks and Cookie Dough?
Oh, wait, no. If tanks were ment to fly they would have been born with little bags of salted peanuts.


IP:

Vlad
Member
posted July 16, 2003 02:46 PM            
Unless there's been some huge modding revolution that I'm unaware of, I don't know how possible that's gonna be. Sure, you can alter the tank explosion, but it will alter it for ALL tanks. And sure, you could make a turret go flying off (just make it a projectile), but you'd have to make one turret for all the tanks.

If I remember correctly, it's not possible to make different explosions for different tanks.

IP:

lol
Member
posted August 11, 2003 02:48 AM            
lol :)

------------------
join the killers

IP:

BamZipPow
Member
posted November 19, 2003 05:37 PM            
Try using the command:

TankBlowExplo =
TurrentBlowExplo =


IP: