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Author
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Topic: Weapons Suggestions
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Rex R Member
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posted September 22, 2002 06:06 PM
under addons\entities\weapon down near the bottom of the ent you should find the line that reads 'weight = xxx' simply change the number (lower the no. to reduce how often it shows up)
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JVortex Member
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posted September 23, 2002 12:50 AM
a weight of 100 is common/ standard/ normal probability of showing up10 = only a 10% chance of appearing 50 = 50% chance of spawning 60-70 = commonly used for "rare" weapons 200 = weapon becomes very common showing up twice as often as other weapons. generally a weight between 40 and 120 should be used
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Vlad Member
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posted September 23, 2002 02:07 AM
Of course, that only applies if all other mods that you've got installed follow the same guidelines. If you've got a mod pack installed that has it's moderate weapons weighted at 300, then a weight of 100 would no longer be considered common.IP: |
Moriarty Member
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posted October 06, 2002 03:36 PM
and the more complicated version of what Vlad says: as far as I know, the game adds all the "weights" of all the weapons there are, and then calculates the probability of each weapon by dividing its weight into the sum of all weights. for example: weapon1: weight 10 weapon2: weight 20 weapon3: weight 40sum: (10+20+40=)70 probabilities: weapon1: (10/70=)14.3% weapon2: (20/70=)28.6% weapon3: (40/70=)57.1% Please correct me if I'm wrong, but I think this is how it's done. ------------------ I doubt, therefore I might be. IP: |