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Author Topic:   Fog
coax
Administrator
posted April 18, 2002 12:56 PM            
Is there anyway to have fog so thick, you can barely see the turret in front of your tank? I think it would make for an interesting map.

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Tread Marks Ladders


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=DNX= Matrix
Member
posted April 18, 2002 11:44 PM            
you can play with the fogging in the map ent some, the 250m in the game options, i dont think theres a dencity cmd yet tho i have put it to jim who assures me better fogging controls are coming soon.

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Random Chaos
Member
posted April 18, 2002 11:47 PM            
You could try making the EcoCrud go insane...

If you made an exploshere spawned by the exocrud that had fade to say 50% and non-transient, it might lag a system severely but it WOULD give the fogging you want...

[This message has been edited by Random Chaos (edited April 18, 2002).]

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=DNX=goku
Member
posted April 19, 2002 03:30 PM            
yep RC thats exacly what we want more lagg

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KameHaMeHa boom!!! you all are gone hehe

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Random Chaos
Member
posted April 19, 2002 03:48 PM            
Lag is tasty and chewy. What do you mean we don't want more lag?

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wolfman
Member
posted April 19, 2002 05:25 PM            
Read this earlier and thought that if a bunch of spewers with acid cloud like effects but no damage you would get your thick fog effect. Just a thought.

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Vlad
Member
posted April 19, 2002 05:59 PM            
Either way, that would cause a ton of lag. Rendering all those sprites over the whole map just isn't feasible

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Random Chaos
Member
posted April 19, 2002 06:04 PM            
Actually it probably is if they aren't transient. Nuke explos are and thats why they lag.

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