posted February 09, 2002 06:58 PM
After playing Tread Marks for long game match's (1 hour and above) I noticed a annoying yet obvious problem with TM, which might have a possible solution. Has anyone else ever noticed the amount of unused weapons left aimlessly spinning from opponent tank kills eg. CTF-Volcano after 30mins, what I figured might be a good idea was that a mod that would remove any weapons unattached to a tank have a time to live in the game with say a expectancy of 30 seconds before dissapearing, this would also help out the fact that when a weapon does orginally spawn from, you won't have to wait till a tank picks up a weapon that you don't wish to use...
Oh well this is just a thought so your quite welcome to add your comments however you see fit.