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Author
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Topic: Tom: Scripting
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Dreamer Member
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posted February 06, 2002 05:44 AM
Tom, would it be terribly hard to incorporate some sort of basic scripting support for TM, like, make some basic variables public on a per-ent and on a global basis and support some simple language constructs like "if-then" and "while-do" and per-ent scalar variables? That would of course require dynamic code generation for every ent, but I think it should be feasible and it would make TM VERY moddable. I know I'm asking much, but this idea has been in the back of my head for so long that I can't help uttering it here and now (once again).IP: |
Random Chaos Member
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posted February 14, 2002 09:09 AM
I agree with Dreamer on this...it would be greatly helpful to have this. I am at the limit of TM on some of my map sets...IP: |
coax Administrator
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posted February 14, 2002 12:27 PM
wow, RC where did you come from? Are you going to stay for awhile?IP: |
Random Chaos Member
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posted February 14, 2002 01:42 PM
As for where I came from. Um...yeah... As for whether I will stay a while...I don't know...lolBut I going to be helping A2597 some with the pack he's working on... I don't have the time to do much this year... Oh, and Coax, good seeing you again  [This message has been edited by Random Chaos (edited February 14, 2002).] IP: | |