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Author Topic:   Tom: Scripting
Dreamer
Member
posted February 06, 2002 05:44 AM         
Tom, would it be terribly hard to incorporate some sort of basic scripting support for TM, like, make some basic variables public on a per-ent and on a global basis and support some simple language constructs like "if-then" and "while-do" and per-ent scalar variables? That would of course require dynamic code generation for every ent, but I think it should be feasible and it would make TM VERY moddable.
I know I'm asking much, but this idea has been in the back of my head for so long that I can't help uttering it here and now (once again).

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Random Chaos
Member
posted February 14, 2002 09:09 AM            
I agree with Dreamer on this...it would be greatly helpful to have this. I am at the limit of TM on some of my map sets...

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coax
Administrator
posted February 14, 2002 12:27 PM            
wow, RC where did you come from? Are you going to stay for awhile?

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Random Chaos
Member
posted February 14, 2002 01:42 PM            
As for where I came from. Um...yeah...
As for whether I will stay a while...I don't know...lol

But I going to be helping A2597 some with the pack he's working on...

I don't have the time to do much this year...

Oh, and Coax, good seeing you again

[This message has been edited by Random Chaos (edited February 14, 2002).]

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