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Author Topic:   Just to prove that TMapper is indeed usable...
Dreamer
Member
posted July 30, 2001 01:08 PM         
Here's a little map I created this afternoon during a Simpsons ad break...

Plays pretty neat, imo.

[This message has been edited by Dreamer (edited July 30, 2001).]

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=DNX= Matrix
Member
posted July 31, 2001 07:49 AM            
bz-3 Craterface

send the map in m8 you never know it could win

q: as regards the ammo pickups : if i change them to pickup / ammo1 they appear fine but when taken dont respawn - if i leave them as course/ammopickup they arnt visible ? any clues ?

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Dreamer
Member
posted July 31, 2001 06:14 PM         
pickup/ammo1 is not meant to respawn - the course/ammocheckpoint bit could be a bug in TMapper - send me the problematic map and I'll look through it with my good ol' hex editor...

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=DNX= Matrix
Member
posted July 31, 2001 07:58 PM            
you already have it - its the bz3-colli map. The edge steps ammo respawn points.

the health is fine and the bunker pickups - but the normal ammo pickups dont show.

do you want me to send the map again of do u still have it ?

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