posted June 20, 2001 12:48 PM
Seeing as I made it, I guess I should send you the ent. I'll put it here, so you can cut and paste:Class = explo
#Class of entity.
Type = Bigblacksmoke
#The type of the entity.
Texture = sprites/Bigblacksmoke.bmp
#Which image to use.
Width = 7
Height = 4
Base = 5
#Size of sprite in meters once in the world.
grow = 1.0
#how to blend the image over the scene.
blend = alpha
transparent = 1
alphagrad = 1
alphagradbias = 0.75
#blend = add
#initial fade strength (1.0 for full, 0.0 for invisible)
#fade = 0.6
fade = 1.0
fadebias = 0.4
#number of puffs.
count = 4
TimeToLive = 1.0
#expansion radius.
expandstart = 1
#expand = 20
#expand = 15
expand = 20
soundentity = flame
EntityChain0 = explo/NapalmCinders
#EntityChain1 = explo/smokebig
#EntityChain2 = explo/smoketiny
#EntityChainMode = cycle
I hope this helps.
--lb
------------------