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Author Topic:   Dummy Tanks
peeeto
Member
posted February 13, 2001 10:33 AM         
LDA - the "dummy tanks" on the training maps are inactive, and are placed on the map using the "tankcheckpoint" entity.

is there a way to let the tanks be active? or are dummy tanks automatically "disabled" in the TM program code?

what i would like to do is to be able to place a certain type of tank (on a specific team) on the map at a specific spawn point all of the time.

IP:

peeeto
Member
posted February 21, 2001 04:05 PM         
any thoughts, LDA?

IP: