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Author Topic:   what modeling tools you use?
peeeto
Member
posted December 18, 2000 12:09 PM         
what modeling tools do you use for TM?

i use AutoCAD2000, 3DExploration & 3DWin

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Black Widow Lance all the way, baby!

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Random Chaos LDA
Member
posted December 18, 2000 12:46 PM            
Peeeto - Autocad! You really like overkill don't you

I use Imagine 3d but its rather poor at making models that work well in TM. Or at least I can't make it work well (probably me - I've seen other people do wonders making TM tanks in it!).

I assume you only mean for 3d meshes what we use but if not:
- Textures: Paint Shop Pro
- Entities: Professional's File Editor (be careful - if you have duplicate.ent files in the directory from it's backup system they will cause problems with tm - you have to delete them first)
- Everything else...LDA's internal tools...

--RC

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A2597
Member
posted December 18, 2000 12:56 PM            
Modling: Blender all the way!
Textures: PSP5.0
ents: Word Pad
sounds: The net + TM + sound recoder works for me.

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--===BOOM===--

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Dreamer (BWL/MG)
Member
posted December 18, 2000 01:47 PM            
Modelling? VRMLPad.

[This message has been edited by Dreamer (BWL/MG) (edited December 18, 2000).]

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peeeto
Member
posted December 18, 2000 02:44 PM         
ha ha! i know!
but i use it all the time at work (the civil eng. package). it's the most powerful thing i got, and i'm learning more & more about it...

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Black Widow Lance all the way, baby!

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Kaeto
Member
posted December 18, 2000 03:36 PM            
Peeeto - beat the Civil eng package AND the surveying package :P

BTW, I use blender when I make models (rarely)

[This message has been edited by Kaeto (edited December 18, 2000).]

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peeeto
Member
posted December 18, 2000 03:50 PM         
you have the survey, too? cool!

i don't have use for it, tho - i get our base maps from the surveyors with the points & data already in the drawing

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Black Widow Lance all the way, baby!

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Dreamer (BWL/MG)
Member
posted December 18, 2000 05:29 PM            
peeeto.... Autocad's the most powerful thing you've got for modelling?
Let me give you a clue: VRMLPad is shareware...

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peeeto
Member
posted December 18, 2000 05:31 PM         
cool! i'll check it out...

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Black Widow Lance all the way, baby!

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peeeto
Member
posted December 18, 2000 05:41 PM         
oh cripes! that's (nothing but ) a text editor! gack!

ACAD has full 3d graphic capability... rotate the model in real time, have concurrent isometric views, snap the crosshairs to vertex points, explode boolean solids into poly mesh... ooh! the power!

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Black Widow Lance all the way, baby!

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Dreamer (BWL/MG)
Member
posted December 18, 2000 06:53 PM            
Yes, that's what I meant - a text editor. There's nothing that could possibly be more powerful than a text editor and a calculator on your desk (taking up the empty space on the side of the keyboard the mouse is not at)
But I have to admit: Progs like Autocad or 3DS or Blender - even WinPov are more "convenient" to use.

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Kaeto
Member
posted December 19, 2000 12:42 PM            
Dreamer - AutoCAD _IS_ more powerfull than a text editor. It can do calculations that would confuse Einstein.

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Dreamer (BWL/MG)
Member
posted December 19, 2000 12:47 PM            
Not a hard thing to do, according to Einstein himself.

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Kaeto
Member
posted December 19, 2000 02:22 PM            
'cuz Einstein was really humble.

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Dreamer (BWL/MG)
Member
posted December 19, 2000 03:32 PM            
I will refrain from commenting on that, though, well, there's things you wouldn't know.

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Kaeto
Member
posted December 19, 2000 05:51 PM            
I, will, refrain, from, using, commas, like, Dreamer, ,,,

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Dreamer (BWL/MG)
Member
posted December 19, 2000 07:02 PM            
I can't help being a german. Sorry for abusing your language.

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Kaeto
Member
posted December 20, 2000 11:05 AM            
Your English is better than my German

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Dreamer (BWL/MG)
Member
posted December 20, 2000 11:22 AM            
Again, this comes as no surprise.

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=DNX= Matrix
Member
posted December 23, 2000 11:03 PM            
Gents if i may....

I use Photoshop 5.5 with over 300 megs of plugins. You can get some terrific effects.

Check out TRUESPACE 4, it suppoerts the .obj and .lwo formats and costs a zillion times less than autocad - ps it too has realtime bumpmapped/textured/raytraced/zbuffered/antialiased object rotation.

As for sounds, check out SoundForge 4, im sure it will provide everything you need.

Best o Luck.

-=[R]=-

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Random Chaos LDA
Member
posted December 24, 2000 10:09 AM            
I have photoshop with almost the same number of plugins...but I still like Paint Shop Pro for general graphics work...its much better at painting (rather than photo manipulating). They are geared toward different groups...

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JVortex
Member
posted January 20, 2001 06:28 PM            
So am I to understand that Blender and TrueSpace 4 are the chosen 3D progs here for the modeling and that Photoshop/ PSP are the chosen for the textures? Damn I need to learn all this crap...

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Let the rocks roll and the battle commence. BZ The RPG. Check out the site!!

[This message has been edited by JVortex (edited January 20, 2001).]

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peeeto
Member
posted January 22, 2001 06:05 PM         
i don't think that anyone recommended "preferred" programs... i think it's mainly just what people have and what they are used to... i think that Blender is mentioned so much is because it is free, and most 3D modeling progs are so expensive.

the main thing is that you have to be able to create meshes in Lightwave format.

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Kaeto
Member
posted January 22, 2001 10:11 PM            
Anyone who does any kind of serious graphics editing NEEDS PSP.

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A2597
Member
posted February 01, 2001 05:14 PM            
quote:
ACAD has full 3d graphic capability... rotate the model in real time, have concurrent isometric views, snap the crosshairs to vertex points, explode boolean solids into poly mesh... ooh! the power!

Blender is freeware, and can do all that and a WHOLE lot more, you can make games, animations, etc. etc. etc.

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--===BOOM===--

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