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Author
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Topic: Milkshape3D
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tankabott Member
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posted December 18, 2000 03:14 AM
does anyone use this program? i think i might leave blender alone and work with this instead.take a look: http://www.swissquake.ch/chumbalum-soft/
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peeeto Member
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posted December 18, 2000 12:11 PM
cool! let us know how it works out!maybe we can get them to support TM as well (with LW models, .luv textures, & the info in the .ent files (rotation, scale, texture, etc., including liquid objects)) ------------------ Black Widow Lance all the way, baby!
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Random Chaos LDA Member
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posted December 18, 2000 12:49 PM
Well, Peeeto, doing the entity file end automatically might be good...might not. There are so many tweaks that can be done  What would be nice to see done automatically would be the 4 bolton positions. If you use Lightwave its easy...but what I use doens't give coordinates so its all guess and check. --RC IP: |
A2597 Member
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posted December 18, 2000 12:57 PM
arhg...hated that thing, like BLender instead. (100% free! ) be interesting to see what you can do with it though.  ------------------ --===BOOM===--
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tankabott Member
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posted December 18, 2000 02:35 PM
its pretty simple, not as powerfull as blender; but it is really good for lowpoly models. ill post some pics laterIP: |
Kaeto Member
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posted December 18, 2000 03:37 PM
Peeeto - it does support exporting LWOs...IP: |
peeeto Member
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posted December 18, 2000 03:47 PM
good - but i was thinking more along the lines of using for preview, with texture & rotations specified in .ent files, etc...------------------ Black Widow Lance all the way, baby!
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Hawk Member
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posted December 19, 2000 01:00 PM
Yeah, I use Milkshape for posing/viewing Half-Life models. It's a pretty good program for viewing, it's fast etc.------------------ Temporal Chaos 0wnz j00! IP: | |