|
Author Topic:   Milkshape3D
tankabott
Member
posted December 18, 2000 03:14 AM         
does anyone use this program? i think i might leave blender alone and work with this instead.

take a look:
http://www.swissquake.ch/chumbalum-soft/

------------------
//BURZUM//

IP:

peeeto
Member
posted December 18, 2000 12:11 PM         
cool! let us know how it works out!

maybe we can get them to support TM as well (with LW models, .luv textures, & the info in the .ent files (rotation, scale, texture, etc., including liquid objects))

------------------
Black Widow Lance all the way, baby!

IP:

Random Chaos LDA
Member
posted December 18, 2000 12:49 PM            
Well, Peeeto, doing the entity file end automatically might be good...might not. There are so many tweaks that can be done

What would be nice to see done automatically would be the 4 bolton positions. If you use Lightwave its easy...but what I use doens't give coordinates so its all guess and check.

--RC

IP:

A2597
Member
posted December 18, 2000 12:57 PM            
arhg...hated that thing, like BLender instead. (100% free! )
be interesting to see what you can do with it though.

------------------
--===BOOM===--

IP:

tankabott
Member
posted December 18, 2000 02:35 PM         
its pretty simple, not as powerfull as blender; but it is really good for lowpoly models.
ill post some pics later

IP:

Kaeto
Member
posted December 18, 2000 03:37 PM            
Peeeto - it does support exporting LWOs...

IP:

peeeto
Member
posted December 18, 2000 03:47 PM         
good - but i was thinking more along the lines of using for preview, with texture & rotations specified in .ent files, etc...

------------------
Black Widow Lance all the way, baby!

IP:

Hawk
Member
posted December 19, 2000 01:00 PM            
Yeah, I use Milkshape for posing/viewing Half-Life models. It's a pretty good program for viewing, it's fast etc.

------------------
Temporal Chaos 0wnz j00!

IP: