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Author Topic:   Level of Detail
LDA
Administrator
posted November 18, 2002 11:36 AM            
A recently published book, "Level of Detail for 3D Graphics" by: David Luebke, Martin Reddy, Jonathan D. Cohen, Amitabh Varshney, Benjamin Watson & Robert Huebner and published by "Morgan Kaufmann" has references on pages 190-192 to the Tread Marks terrain engine and Seumasí work on Binary Triangle Trees.
http://www.mkp.com/books_catalog/catalog.asp?ISBN=1-55860-838-9

Jim

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BamZipPow
Member
posted November 18, 2002 12:53 PM            
Cool!!

Looks like they already have some corrections for page 191:

page 191
In Fig 7.4 (g) and (h), remove the vertical half line segments from the center of the square to the middle of the bottom edge.

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