posted October 06, 2002 11:03 PM
explosion effects for tanks aren't done yet...I have an idea in my head, not certain if it will work..if it does... HOOOOOOO BOY...whole new level of graphics.
nuke like explosions are no where NEAR done.
tanks all look like absolute crud right now IMHO. need to work on them...
(A2597 says: "I STINK AT TEXTURING!!!!")
now, weapons...not much in there now...there WILL be if I get around to adding things in. got LOTS of weapon idea, actually... I chock full of ideas...just need to implement them.
as for what I need from you beta guys.
suggestions for anythign and everything.
bug reports. (At this stage just about everything has bugs, *sigh* )
some examples of things that I wanted but can no longer do...
Recharging weapons. I loved the idea, looked COOL. problem: you can't play CTF with the tank, flags cannot be picked up.
FTF, fun fun IMO, problem...might be able to fix, need to e-mail LDA and ask.
did I mention the tanks look like crud? yes? oh well..
things that I'm still not happy with are numerous. I'm getting happy with the map graphics, but the overall weapon effects seem lacking to me yet...can't place my finger on it....oh well.
I seriously have NO idea when this thing will be done, demo is close though...need to fix a BAD texture bug on the remodeled/retextured Minbari Shrek. (Looks COOL now other then the bug, quality I want!) and add at LEAST SOME weapons to it...
otherwise, demo will consist of the following:
as many weapons as possible.
all maps will be DM or Race.
(Two race, one DM).
things that need to be done to get demo out:
resize some textures, have the high res as optional DL.
remodel/retexture two tanks, fix texture bug on Shrek.
add as many weapons as possible.
sheesh...dosn't look like so much there...
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Flying Tanks and Cookie Dough?
Oh, wait, no. If tanks were ment to fly they would have been born with little bags of salted peanuts.