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Author Topic:   Armageddon broke 100,000 frags!!!!
KiLlEr
Member
posted September 01, 2002 09:29 PM            
The armageddon server has counted:

9661 online minutes
101744 frags
26872 deaths
4842 suicides

Now I can be like McDonalds!

over 100,000 frags served!!!

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=DNX= Matrix
Member
posted September 01, 2002 09:35 PM            
Man looka the suicides - jeez we got so many lamers in here or what ! lol...

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-=≡[▓▒░ √‬‬‬‬‬‬‬וּίŢ ĐX ώοſĽ Ć׀ﺁﭺκ ĦēŘ ▓▒░]≡=- ☺
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ģ 2002 /\/\∩ŢŔİX

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CyberCannon
Member
posted September 01, 2002 09:46 PM            
I wouldn't be surprised if I accounted for at least a third of them. NOT, but I got my fair share, and then some probably.

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Random Chaos
Member
posted September 01, 2002 11:04 PM            
Don;t forget how many AI suicides there are on that server

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KiLlEr
Member
posted September 02, 2002 12:11 AM            
AI's suicides and kills aren't counted by TMLogScan

all suicides are Human

[This message has been edited by KiLlEr (edited September 02, 2002).]

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Random Chaos
Member
posted September 02, 2002 09:24 AM            
Good point...I'd expect that to be over 200,000 suicides or teamfrags by the AI

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synack
Member
posted September 02, 2002 02:50 PM         
I don't believe they're suicides in the Alt-K sense. That isn't realistic if you've played this server. You're just too busy.

I believe it's counting the situations where you let loose a weapon, say a Nuke, and kill yourself in the process. It happens frequently on this particular server.

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Karldar
Member
posted September 02, 2002 04:02 PM            
Yeah, that's gotta be it, cuz I haven't Alt-K'd myself once on there. Waaaaay to busy to worry about that. Also, if you get stuck in a grave, it's only for a few seconds til an AI frags you.

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I like pie, but I LOVE TM!

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CyberCannon
Member
posted September 02, 2002 07:31 PM            
I haven't alt-k myself yet though if you look at my stats I have plenty of suicides.

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ARAGON
Member
posted September 03, 2002 05:59 PM            
KiLlEr
Can you combine the two ARAGON's? I didn't know one was spelled differently than the others.

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KiLlEr
Member
posted September 03, 2002 07:07 PM            
Sure no problem.

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ARAGON
Member
posted September 04, 2002 11:24 PM            
Thanks!

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Random Chaos
Member
posted September 05, 2002 12:04 AM            
Killer - got a request on your Armageddon server:

Can you make the following changes to the following entities:
Explo\Nuke.ent
Change

quote:
EntityChain0 = explo/Nuke2
EntityChain1 = explo/Nuke3
EntityChain2 = explosphere/Nuke1
EntityChain3 = explosphere/Nuke2
EntityChain4 = explosphere/Nuke3
to
quote:
EntityChain0 = explosphere/Nuke1

And with
Explo\Matter.ent
Change

quote:
EntityChain0 = explo/Matter2
EntityChain1 = explo/Matter3
EntityChain2 = explosphere/Matter
EntityChain3 = explosphere/Matter2
EntityChain4 = explosphere/Matter3

to
quote:
EntityChain0 = explosphere/Matter

Now let me explain why - with the number of nukes going off on your server at one time there is substantial lag caused on the client side when it has to process so many large scale transient explos and explospheres. Especially for those of us (ie me) with old TNT2 cards in our systems. That change will make the server run a LOT smoother for us with low end graphics cards.

PS - GREAT server

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KiLlEr
Member
posted September 05, 2002 09:21 AM            
Will do as soon as I get home

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KiLlEr
Member
posted September 06, 2002 09:29 AM            
Thanks for the kudos

The update has been done, let me know if it helps.

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Random Chaos
Member
posted September 06, 2002 09:34 AM            
Ok

I've been map making for TM the last couple days and thus haven't been able to play TM online. I should be on Armageddon this afternoon though

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