Author Topic:   entities question...
posted December 04, 2000 10:02 PM         
i was trying to make a sprite replacement for the plasma mines; i drew a rabbit, stuck it in the textures folder, made a weapons and projectiles file...but i noticed when playing ingame the rabbits were all seethrough. it took me a longtime to figure out i had to change "blend = add" to "transparent = 1"

i was wondering if there was a faq to all the commands and functions these entitie files use, or maybe a good resource on opengl i could use to sort of feel my way around?

i found these in one of the projectile files all commented out, i wish i found them earlier...can anyone tell me what they do
blend = alpha

oh and blend = add (all i know is that it makes the sprites all seethrough)

heres a pic of my rabbits...they still need a lot of work.


Random Chaos LDA
posted December 05, 2000 01:55 AM            
There is an online FAQ in production however it may take a couple of weeks to complete. It would likely not address the more advanced areas that you had dificulty with. Expect there soon to be a Tread Marks Modifications forum on LDA's site (it will be up within the next 24 hours).

In the interim, my personal site has a BBS attached to it for asking questions about entities.

Random Chaos
Longbow Digital Arts
Admin for theTerrain Deformation Site, Terrain Deformation Forum
Member of Clan Temporal Chaos and the Mining Guild


posted December 05, 2000 08:23 PM         
i was tooling around with tread marks and i found this:

Sending announcement to God

what is it?


posted December 06, 2000 05:52 PM            
Go look at the sabot entity