posted May 25, 2000 12:41 AM
Ok after modding for a nice while I have run into some dead ends...here is the list of things that are possible for the engine (me thinks) and I would like to see them in the game...
Negative Kick - Very useful for traps and some sorts of projectiles....think ramdrill
GroundDrag(Resistance) - once a projectile hits the ground it will start to lose speed (great for roller mines and certain projectiles)
Mesh Rotate - For server side mods making a model rotate in the engine would be allot better than doing it in a modeler then Resaving it.
Multi Sec ents - For awesome effects along with some eyecandy that would be awesome...intricate laser systems, drool
Speed of a projectile to equal the target - it has targeted.. if this is here we can make Acid Blobs and things that latch onto a tank AKA REAL napalm...
Multi Level Spewing - after 1 level of spewers I found out it says the world kills the guys possible have a command like treeback = 1 to find the launcher
Living Spewers - After a Spewer had finished it still can be a normal projectile..think of what this could do...a real bomber,True Spread missle no spewer tricks, THINK
Spewer LIKE Ent commands - spewers are good but the change the way ideas in your head change alot, like a ent that while it fies could spawn many projectiles for only a certaint amount think real bomber
X and Z for craters - Oval shaped craters
Stepness of craters - all craters have the same slope look, i would like to see Spikes and platues, more veriety in dirt based guns
Umm ill find more hehe every one else submit yours and tell me if some of these can be done...
DvsMod at www.dvsduke.com