posted June 04, 2003 03:47 PM
Rival Ball update 1.4.1 has just been posted to the web. It addresses a couple of issues that have been discovered since the release on monday.
Namely, the high score bug that was causing it to crash while browsing Series 1 and 2 board sets has been fixed. This occured on systems that only had the freeware boards installed.
Also, a bug related to joining online games has been fixed. A busy message was being corrupted on the host's side causing the person trying to join not to receive any response to their request. Now the sender should receive a busy message if the host is responding to someone else or trying to join another game.