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Author Topic:   Save Game
Art Attack
New Member
posted November 15, 2000 02:08 PM            
Is the newest version of DX Ball 2 capable of saving and loading games?


include<iostream.h>
int main()
{

cout << "Art Attack";

return 0;

}

IP:

LDA
Administrator
posted November 15, 2000 02:52 PM            
There is no save feature, but you can pause the game with the "p" key, then switch to windowed mode with "F7" and iconify the game.

That should keep the game safely out of the way for as long as your computer remains on.


Jim

IP:

Art Attack
New Member
posted November 17, 2000 09:27 PM            
THank you that will help. But it would be cool if you were to impliment a save/load feature within the DX Ball 2 game.

include<iostream.h>
int main()
{
cout << "Art Attack";

return 0;
}

IP:

MacRane
unregistered
posted November 18, 2000 09:57 PM           
A save option is a great idea.. there has been many a times that i've been well though a board set, and had to leave. (yes, i could 'pause' the game, but sometimes it's days before i'm able to find the time to play DX-ball again.. )with a save and load option, i could continue the same game days later.
But then again.. once i've completed all the purchased game boards.. i'd have no new boards to play..

I sure wish there was a board editor so that I could create my own boards..

[This message has been edited by MacRane (edited November 18, 2000).]

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