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VOL. CCCLXXXVIII TWO CENTS TORONTO. TUESDAY, AUGUST 14, 2018. THIRTY-NINE PAGES.

Come see us at Origins!

By Rick,

Later this week we'll be attending the Origins Game Fair in Columbus, Ohio. We'll also be launching the boxed version of Hegemony, which includes a full-colour manual, and we'll be selling it at big discounts! The boxed copy isn't going to be available on our site for a while, so you'll have to come to our booth to get it.

Come see us at Origins. You won't regret it!

Keep reading for our official press release. Continued →

Hegemony 1.1.1 released, with a manual!

By Rick,

Head over to the Hegemony page or the Download Centre right now to download the latest update to Hegemony. This version is nearly identical to the 1.1.1 beta. The only difference is a couple extra minor bug fixes, and a brand new PDF manual!

Download it now and let us know what you think.

Hegemony 1.1.1 beta 1 released

By Rick,

Another week, another release. This time it's mostly just a few stability fixes, so most people won't notice the difference, but we like to play it safe and release a beta first.

As always, customers that purchased the game from our site can download the beta from the Download Centre, but this time I've also put a copy here for people that have purchased the game from other sites.

And of course, let me know if you find any problems. Enjoy!

Hegemony 1.1.0 now released!

By Rick,

Version 1.1.0 has now been released, so go ahead and give it a try. As always, you can download it from the Download Centre, or you can just download the demo on the Hegemony page and your serial code will still work.

If you've purchased Hegemony on Impulse, the new version should appear shortly, but if you can't wait, go ahead and download the demo from our site; the serial code you got from Impulse will work perfectly fine with the installer you get here.

The list of changes has been mentioned a couple times before, but keep reading to see the list again. Continued →

Hegemony 1.1.0 beta 1 now available to paid customers!

By Rick,

So we've decided to skip version 1.0.1 (which went into beta 1 last week) and jump straight to 1.1.0 (which is going into beta 1 as of right now). I know, I know, there's so many ones and zeroes going around lately that you'd think we're talking in binary.

If you've already purchased Hegemony, the 1.1 beta is now available from the Download Centre. The big new feature is configurable difficulty, in case you've been finding Hegemony too stressful or not challenging enough. We've also fixed a number of problems with the objectives, so if there's any quests you've had trouble completing, this version should fix it.

Try it out and let us know what you think, especially if you encounter any problems.

Now accepting PayPal!

By Rick,

You asked for it, and we're here to please. We're now accepting PayPal on our online store, so if you've been holding out, now is the time to buy Hegemony!

Hegemony 1.0.1 beta now available to paid customers

By Rick,

If you've already purchased a copy of Hegemony, please try out the 1.0.1 beta. All you need to do is log in and go to the Download Centre to get your copy.

Keep reading to see what's changed. Continued →

Announcing Hegemony: Philip of Macedon!

By Rick,

They called us crazy for attempting to develop a game this big with only five developers, but after six years in development, we're very pleased to announce the release of our most ambitious project to date: Hegemony: Philip of Macedon, available now for only $29.99!

This is a real-time strategy game about Philip, the father of Alexander the Great, and his rise to power as he conquered and united all of Ancient Greece. Go to the Hegemony page now to see our new trailer and to download a demo of the game, and please let us know what you think on the forums!

Remembering Seumas McNally

By LDAjim,

It's been ten years to the day that we lost our beloved Seumas (pronounced Shem-Ess) to cancer. He died a little more than a month after his 21st birthday.

In the short time that he had, Seumas touched many in the game development community and we thank the Independent Games Festival for continuing to honor his memory.

To commemorate Seumas on this 10th anniversary we have decided to post the CBC radio interview, recorded a few short days before his death. We have also decided to post the eulogy that his mother Wendy wrote a few days after Seumas' death.

The humility, candor, originality and courage that my son Seumas projected, continues to inspire and influence me to this day.

Jim McNally Continued →

Rival Ball Surprise Party!

By Rick,

We received quite the surprise here in the office yesterday when three long-time Rival Ball fans dropped by for a visit! And they made quite the trip to get here, too! Sunny came from Florida, Disko came from South Australia, and Teulk came all the way from the far-away city of Scarborough.

Thanks for dropping by guys! You're always welcome!

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