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VOL. CCXXVIII TWO CENTS TORONTO. WEDNESDAY, SEPTEMBER 8, 2010. TWENTY-THREE PAGES.

Tread Marks Test Version 1 Released

By Longbow, Wednesday June 23, 1999

Tread Marks Test version 1 is released! If you're the adventurous type, check it out on the Tread Marks page.

New DX-Ball 2 Review

By Longbow, Thursday June 17, 1999

Check out this great review of DX-Ball 2 by Games Domain! Thanks guys!

More DX-Ball 2 Boards!

By Longbow, Sunday June 13, 1999

More Boards are here! The long-awaited Board Pack #2 for DX-Ball 2, and the eagerly-anticipated Classic Pack for DX-Ball 2 are here! The Classic Pack has all the levels you loved from the original DX-Ball, plus 100 new levels by Michael and Sarah Welch in the same classic style. Check them out on the DX-Ball 2 Page!

Tech Support Delay

By Longbow, Wednesday June 9, 1999

Due to real-world concerns, you may not receive a reply to Tech Support e-mails until after the weekend. We apologize for the delay!

Tread Marks Weapons Revealed!

By Longbow, Wednesday June 9, 1999

Weapons revealed! Check out the Tread Marks page for screen shots of some of the missile weapons we're adding to the game right now. They're even cooler to actually use. (And watch for a small public Beta Test version of the game to hopefully be available soon!)

New Online Web Store at Digital River

By Longbow, Tuesday June 1, 1999

Big news today, we now have our own On-Line Web Store, hosted by the internet commerce experts at Digital River!

3D Battlefield Sound Added to Tread Marks

By Longbow, Monday May 31, 1999

As of right now, after only a single day's work, Tread Marks supports Aureal's A3D 2.0 API for fully 3D battlefield sounds. :)

High Resolution Tread Marks Screen Shots, and Trees!

By Longbow, Thursday May 27, 1999

Go check out the Tread Marks page for a couple of new, high-quality 1024x768x32bit screen shots showing the latest build of the game, including the new and improved trees.

More Game Programming Links

By Longbow, Wednesday May 26, 1999

I've added a few new game programming site links to the Programming Page.

One Million Hits!

By Longbow, Sunday May 23, 1999

One Million Hits! Wow! Thanks to everyone out there for your support! :) Things have really come a long way in half a year.

Tread Marks Update: The first draft of Network support is now in, and we had our first mini-deathmatch and multi-player race a couple of nights ago. Full weapon power-ups are just about ready to go in, with weapon models and textures coming along. And we should have some new screen shots up on the Tread Marks Page real soon now.

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