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Early Access Update

By rob,

To start off the weekend we have another update for Early Access. This one includes a significant reworking of the siege mechanics and the final chapter of the campaign: Men Believe What They Wish. You'll also notice all new wall graphics for the city/forts and a lot of bug fixes for linking and adjusting group formations.

As usual, most of this is still a work in progress: the AI still needs to be updated to the new siege mechanics, there are still some artifacts and collisions with the new walls, chapter 4 still needs rewards, and there's a lot still to do on grouping.

Early Access Update 4!

By rob,

After a few longer updates, we're back on pace this week with another Early Access update for Hegemony Rome. This time we've got a first glimpse at the long awaited Sandbox mode, new rewards and objectives for Chapter 3, plus a few more gameplay adjustments and bug fixes. Check out the release notes over on Steam.

Early Access Update 3

By rob,

We're back from the GDC this week and we're excited to announce we've got another Early Access update for Rome.

This update includes a variety of bug fixes, gameplay improvements, and highlights some of the great work the art team has been doing to bring the map to life. Continued →

Early Access Update 1 is Live!

By rob,

Thanks to everyone who's joined the Early Access release of Hegemony Rome. We've really appreciated all of the support and feedback we've received over the past week and we're looking forward to working with you guys to make Rome the best game it can be.

To start the ball rolling, we're releasing today the first Early Access update. It's mostly a technical fix, but we've tried to include a few gameplay adjustments as well. Check out the release notes over on the Steam hub.

Hegemony Live on

By rob,

To launch the Early Access version of Hegemony Rome we're going to be doing two live walkthrough and Q&A sessions on this week. This is a great chance to see the game in action and to ask us about the game, development, early access, or anything else you can come up with. If you want to send in your questions in advance post here or tweet using the hashtag #Hegemony_Live.

The first broadcast will be Wednesday, Feb 12th @ 19:00 GMT and the second will be Thursday, Feb 13th @ 20:00 EST.

UPDATE: You can now watch a replay of the event over on YouTube.

Hegemony Rome is coming to Steam Early Access!

By rob,

We're excited to announce that Hegemony Rome will be coming to Steam Early Access on February 12!

The feedback and support from the community so far has been awesome and extremely helpful, and we're really looking forward to getting more players involved as we finish up the game. Check out the Coming Soon page on Steam and the new Community Hub!

Launch Info and a New Teaser!

By rob,

We're excited to announce that Hegemony Rome will officially launch this spring as the premier title of Kalypso's new Kasedo Games label. Check out the new teaser video!

For more info visit our Rome site, or hit the forums to join the discussion on the ongoing beta.

Happy New Year!

By rob,

Notifications for beta testers have been sent out, so check your inboxes! We apologize to everyone who wasn't selected, but unfortunately we could only include a small percentage of the applicants in the first round. However, once we get a better idea of how it's going, and we're sure we can keep up with the feedback, we do plan to expand the beta significantly. So stay tuned to the web, Facebook or Twitter for more news and, if you haven't applied yet, you can still get into later rounds so check out the original post for more info on applying.

And if you did apply, but did not get an e-mail from us, drop me another note in-case someone's spam filter picked it up and we'll get it sorted out.

One more week to beta!

By rob,

Thanks to everyone who sent in e-mails over the last week to volunteer for our beta test. The response so far has been awesome and we really appreciate the enthusiasm we've received from all over the world. We wish we had the time to respond to everyone individually, but there is still a ton to get done before the testing starts. Our plan is still to select the first round of testers by the end of this week to start testing sometime after the 6th. So if you've already sent me an e-mail, stay tuned to the website, Facebook or Twitter for more info.

And for everybody else, it's not too late to get into the first round of testers so check out the info here and drop me an e-mail.

Happy Holidays, it's Beta Time!

By rob,

Just in time for the holidays, we're excited to announce that we're looking for eager volunteers who'd like to help out play testing Hegemony Rome! Player feedback is really important to us and we're eager to spend the last few months polishing things up as much as possible. And frankly, this game is just way too big for the handful of us to try everything thoroughly. Continued →

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